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What you need to know COME HERE FIRST! the rules are here, along with information on the board. Moderator: Tifa Lockheart |
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Monsters by Tifa Lockheart May 9, 2006 16:35:33 GMT -5 |
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Create a Character Come here to create your Character. You will find all the Applications here. Moderator: Tifa Lockheart |
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Squall Leonhart (approved) by Squall Leonhart May 9, 2006 15:47:20 GMT -5 |
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Chit-chat Need to get away from Roleplaying for a while? then come post here with fellow members of the board. Graphics, games, and chat about FF can be found here, as well as the Staff Board. {this board is OCC} Moderator: Tifa Lockheart Sub-board: Staff Board |
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Vincent Skin by Tifa Lockheart May 10, 2006 14:45:02 GMT -5 |
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Deling City The capital of Galbadia, Deling city is a mecca of trade and industry mainly specialising in that of technically advanced weapons. Moderators: Tifa Lockheart, Squall Leonhart |
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Dollet Dollet is the second kingdom in the northern half of the western continent. It used to be a massive kingdom expanding throughout most of the eastern side of the continent until a vicious war between them and Galbadia caused them to withdraw back into the confines of the now city of Dollet. Moderators: Tifa Lockheart, Squall Leonhart |
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Timber A small independent town that was attacked and occupied by Galbadia after the first Sorceress War. Moderators: Tifa Lockheart, Squall Leonhart |
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Tears' Point The resting place and power core of the Lunatic Pandora, once the Lunatic Pandora is resting upon it, it creates a massive resonance beam (called the Lunar Cry) which is amplified by the Lunatic Pandora which then calls the monsters to the planets surface. Moderators: Tifa Lockheart, Squall Leonhart |
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Ultimecia's Castle The last point in time, Ultimica's Castle is the final battle for Squall.Consisting of a chapel, clock tower and four floors including a basement it is a mammoth of a place and is easy to get lost in so a map is always a recommendation. Moderators: Tifa Lockheart, Squall Leonhart |
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Isle of Besaid Besaid is/was the home of Yuna, Wakka, and Lulu. Yuna had started her Pilgrimage here by going to pray at the Chamber of Fayth Moderator: Tifa Lockheart Sub-board: Chamber of Fayth |
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Mi'Ihen Highroad The road that connects Luca to the DJose Highroad. It contains many statues of some of the heroes of Spira. Moderator: Tifa Lockheart Sub-board: Mushroom Rock |
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Moonflow The Moonflow is the river that runs between the DJose Highroad and Guadosalam. Shoopufs are used to travel between the two ports Moderator: Tifa Lockheart |
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Thunder Plains The Thunder Plains are home to well, Thunder! This is the Land of Lightning. Towers are scattered throught to protect travellers on their way. Moderator: Tifa Lockheart |
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The Calm Lands The Calm Lands are home to the Monster Arena and a Chocobo training grounds. The Cavern of the Stolen Fayth is found within. Moderator: Tifa Lockheart Sub-board: The Cavern of the Stolen Fayth |
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Bran Bal The soulless village of the genomes in Terra. Where all the genomes live. There is very little activity here due to the lack of life. Moderator: Tifa Lockheart |
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Lifa Tree The tree responsible for the creation of mist through the dregs of souls. Moderator: Tifa Lockheart Sub-board: Memoria |
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Treno The city of the nobles, which has unfortunately now changed to the city of thieves. Moderator: Tifa Lockheart |
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Forgotten Continent The continent found to the west. There are no towns here. Only the ruins of Oelivert, a Qu's Marsh, and Ipsen's Castle and the Wind and Water Shrines. Moderator: Tifa Lockheart |
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Burmecia Located near the west of the Mist Continent. Also known as the city of eternal rain. Moderator: Tifa Lockheart |
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Zanarkand Ruins The Zanarkand Ruins are all thats left of the once amazing city of Zanarkand. Moderator: Tifa Lockheart |
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Centra Ruins Ancient legends describe this place as the central point of GF activity and an original monument from the original inhabitants of the planet. However few people have ever visited this shrine and made it back alive as it is filled with fearsome monsters and is the home to the Tonberry. Moderator: Tifa Lockheart |
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Tomb of the Unknown King A small and ancient cave on the most northern peninsula of the western continent. The Tomb of the Unknown King is used as a proving ground for the Galbadia army and is rumoured to be the final resting place of Galbadia's last king and full of ghosts. You are sent here as a test so you can meet the General. As you enter th Moderator: Tifa Lockheart |
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Omega Ruins The Omega Ruins are a secret location found only by using the airship Moderator: Tifa Lockheart |
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Desert Prison The desert prison is considered a cheap solution to the crisis of storing prisoners. The Desert Prison consists of a 12 level prison based on 50 ft' set of three drills making escape nearly impossible when the prison is not submerged into the ground. Moderator: Tifa Lockheart |
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